Three-dimensional (3-D) rendering and animation technology is not only used for entertainment, but also for research and educational purposes. The technology can be used for purposes of scientific simulation in fields such as physics, biology, or chemistry. For example, Stanford University's Folding@home project (1) uses 3-D simulations and distributed computing to study protein folding,...
Created by the Shodor Education Foundation, Inc., the Modeling And Simulation Tools for Education Reform (MASTER) provide useful educational tools that help students and teachers learn through observation and modeling activities. The Shodor Foundation worked in tandem with the National Center for Supercomputing Applications, George Mason University, and other educational organizations to craft...