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(3 classifications) (11 resources)

Three-dimensional imaging

Classification
Library (1)
Research (5)
Software (7)

Resources

3-D Simulations

Three-dimensional (3-D) rendering and animation technology is not only used for entertainment, but also for research and educational purposes. The technology can be used for purposes of scientific simulation in fields such as physics, biology, or chemistry. For example, Stanford University's Folding@home project (1) uses 3-D simulations and distributed computing to study protein folding,...

https://scout.wisc.edu/report/nsdl/met/2005/0422
AnaBuilder 2.35.2

The AnaBuilder application is a novel visualization application that assists users in the creation of stereoscopic photographs, such as anaglyphs (those photographs that are generally viewed through red-tinted glasses). The application also features a conversion tool that allows users to convert a two-dimensional photograph into a three-dimensional photograph. The website features detailed...

http://anabuilder.free.fr/indexEN.html
Carnegie Mellon University: Interactive Dome Project

This website describes the Interactive Dome Project of the Carnegie Mellon University Entertainment Technology Center. The project explores how interactivity can work effectively in a dome environment and the possibilities for building something "to show off the capabilities of the dome." This is the initial project in a series of many that will run a 3D engine to explore uses of the dome and...

https://project-archives.etc.cmu.edu/2004/spring/dome/
Digital Imaging and Image Processing

The first site is an excellent introduction to digital imaging from the Eastman Kodak Company (1). There are five lessons with review questions and competency exams, covering fundamentals, image capture, and processing. A more technical introduction is found at the Digital Imaging Glossary (2). This educational resource has several short articles about compression algorithms and specific imaging...

https://scout.wisc.edu/report/nsdl/met/2002/1108
Drawing with the Hand in Free Space

Leonardo, a journal that focuses on applications of science and technology in art, included this paper in its second-to-last issue of 2002. The author discusses a fascinating method of creating three dimensional shapes in a semi-immersive virtual environment. Developed at Caltech, the technique tracks the motion of a user's hand, which is fitted with a special type of glove. With the help of an...

http://www.multires.caltech.edu/pubs/schkolne_leonardo.pdf
Interactives: 3D Shapes

How much liquid can that glass hold? What are the dimensions of that package that's heading off to a friend overseas? Answers to both of those questions (and many more) can be found in this lovely interactive feature on 3D shapes created by experts at the Annenberg Media group. Visitors to this site will learn about three-dimensional geometric shapes by examining a number of objects through a...

https://www.learner.org/series/interactive-geometry-3d-shape...
Light Field Mapping: Efficient Representation and Hardware Rendering of Surface Light Fields

The Office of the Future (OOTF) is a project of the University of North Carolina Computer Science Department. It utilizes advanced tele-immersion and graphical displays to make long distance collaboration seem natural and comfortable. This publication, which appeared at a major conference in mid-2002, is authored by researchers from Intel and the OOTF group. Focusing on computer graphics...

http://www.cs.unc.edu/Research/stc/publications/Chen_sig02.p...
Simple 3D Drawing

Developed by Barbara Kaskosz of the University of Rhode Island and Doug Ensley of Shippensburg University, this resource from The Mathematical Association of America's Digital Classroom Resources collection will prove quite valuable for educators and anyone with an interest in computer graphics or geometry. Through this resource, visitors will learn how to draw and rotate 3D objects via a series...

https://www.maa.org/about-maa/maa-history/mathdl?pa=content&...
Screenshot
Smithsonian X 3D

Would you like to explore a wooly mammoth skeleton in great detail? How about some ceremonial masks created by Pacific Northwest Native Americans? The Smithsonian X 3D project makes all of this possible for visitors from all over the world. This site was created by the Smithsonian's Digitization Program Office and currently visitors can examine twelve digitized models, including a fossilized...

https://3d.si.edu/
The Edinburgh Virtual Environment Centre

The Edinburgh Virtual Environment Centre (EdVEC) "is committed to pursue and publish research of the highest international standard." Its work focuses on the capture, modelling and representation of 3D real-world objects and domains. The organization also offers virtual environments to support teaching and research within the University and collaborate with industry to promote technology transfer....

http://www.edvec.ed.ac.uk/
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